About Me

Ryan Pong
Ryan PongSound Designer, Composer, Sound Engineerryanbpong@gmail.com

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    Ryan is an audio professional who specializes in post production audio work. Ryan has worked on multimedia projects such as short films, games and standalone music and can cater to all audio needs. Ryan wants nothing but to make whatever project he touches as great as he can make it and strives for whatever bar the client wants. 

    Ryan grew up in Toronto Ontario and has been playing piano since he was five. This continued up until middle school where he began playing cello. In seventh grade Ryan was invited to play in the All City Symphony at masses Hall which solidified his interest in audio.  During all of this however, Ryan was an avid gamer and spent countless nights playing games on his xbox 360, or creating games on Game Maker Studios. Ryan then attended highschool at Etobicoke School of the Arts for Cello and continued playing for four years. This is when Ryan decided to find a way into the games industry as it has been a long time passion and hobby of his. At the end of fourth year Ryan arranged a string quartet version of Exit Music for a film and it inspired him to try and write his own music. This continued into University as he attended Interactive Arts and Science and was solitified as the "Resident Sound Guy". Until finally for his Capstone, he wrote the soundtrack for, Joustaposition which won the Runner up for Players Choice. Currently he is finishing his degree in Sound Design and Post Production at George Brown to continue his education and passion in audio and finishing his capstone game project, Senroku. 

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    Dialogue Editing
    70%
    Sound Effects
    60%
    Foley
    30%
    Mix and Master
    20%
    Music Composition
    80%

    Cabbage Recording Session

     

    Education

     

    Brock University: Interactive Arts and Science

    Graduated with Honours

     

    George Brown College: Sound Design 

    On Deans List for both semesters